10. Mortal Kombat Armageddon
Throughout the Mortal Kombat universe, the warriors were growing too strong and numerous for the realms to handle. The warriors’ powers threaten to utterly destroy the fabric of the MK universe. Upon this scene, the Elder Gods demanded a safeguard to be put in place to absorb the kombatants’ insatiable bloodlust. In an enormous crater in Edenia, these warriors clashed in a single battle royale between the Forces of Light and Darkness that would threaten to rip apart reality and bring about the Apocalypse.
Without warning, a mysterious pyramid rises from the ground, and the tip bursts into flames, attracting the warriors’ curiosity to see what it was. The kombatants fought one another to get to the top, while Blaze, the gods’ firespawn revealed himself to them. The firespawn was created by Delia, a powerful Edenian sorceress, and the mother of the main character in “Konquest” mode to destroy each fighter that would threaten him in order to save the realms from Armageddon. This would be the warriors’ last battle, their last chance to prove that they are worthy of surviving, while many others will die. This will be the final battle for Mortal Kombat, the battle that will determine the fate of the realms. -Wikipedia.org
9. Manhunt
Manhunt is a third-person stealth horror game. The game consists of twenty levels, and four bonus levels that can be unlocked; the levels are referred to as “Scenes”. Players survive the Scenes by dispatching enemy gang members known as “Hunters”, occasionally with firearms but primarily by stealthily executing them in gruesome, over-the-top ways.
The player is rated from one to five stars at the end of each level which is largely affected by the gruesomeness of the killings and the speed of completion. Executions are preferred in order to gain a higher score, thus encouraging players to play as viscerally as possible. The game’s locales are full of “dark spots” and shadows where the player can hide while being chased by the Hunters; hiding in these dark areas makes the player invisible to opponents. -Wikipedia.org
8. Fatal Frame 2
Fatal Frame II: Crimson Butterfly, known in Japan as Zero: Akai Chō and in Europe as Project Zero II: Crimson Butterfly, is a survival horror video game developed by Tecmo. It is the second installment in the Fatal Frame series and is considered by some gaming magazines as one of the scariest video games ever created (see Reception). It was originally released in 2003 for the PlayStation 2, and a “director’s cut” version was released for the Xbox in 2004 with better graphics and some additional features. There has also been a confirmation that there is a 2011 remake set to release on the Wii in Japan, but no confirmation if it will ever release in the US or Europe. -Wikipedia.org
7. Condemned 2: Bloodshot
Condemned 2: Bloodshot takes place 11 months after Condemned: Criminal Origins. The game features a darker, grungier Ethan Thomas, whose life has descended into alcoholism and homelessness following the events of the first game. The game’s plot features Ethan being recruited back into the SCU to investigate a call for help from his old mentor Malcolm Vanhorn, and delves more deeply into explaining the mysterious phenomena causing city-wide violence and mass hysteria. -Wikipedia.org
6. F.E.A.R.
F.E.A.R. simulates combat from a first person perspective. The protagonist’s body is fully present, allowing the player to see his or her character’s torso and feet while looking down. Within scripted sequences, when rising from a lying position or fast-roping from a helicopter for example, or climbing ladders, the hands and legs of the protagonist can be seen performing the relevant actions. A prominent gameplay element is “reflex time”, which slows down the game world while still allowing the player to aim and react at normal speeds. As the player progresses through the game they will be able to pick up shots that will increase the amount of health, and reflex time they have.
Reflex time is used to simulate the character’s superhuman reflexes. Reflex time is represented by stylized visual effects, such as bullets in flight that cause air distortion or interact with the game’s particle effects. F.E.A.R. lead designer Craig Hubbard stated that Monolith Productions’ primary goal was “to make combat as intense as the tea house shootout at the beginning of John Woo’s Hard-Boiled.” He continued on to say that “defeat[ing] … enemies … with style” was crucial to this goal and that reflex time plays a large role in “mak[ing] the player feel like they are an action movie hero.” -Wikipedia.org
5. Doom 3
Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac OS X. Developer Vicarious Visions ported the game to the Xbox console, releasing it on April 3, 2005. British developers Splash Damage also assisted in design for the multiplayer elements of the game.
The game is a reboot of the Doom franchise, disregarding the storylines of the previous Doom video games. Doom 3 is set in 2145 on Mars, where a military-industrial conglomerate has set up a scientific research facility to develop fields such as teleportation, biological research and advanced weapons design. However, the teleportation experiments inadvertently open a gateway to Hell, resulting in a catastrophic invasion by demons. The player, an anonymous space marine, must fight through the base and find a way to stop demons from Hell attacking Earth. Doom 3 features an award-winning game engine, id Tech 4, which has since been licensed out to other developers. -Wikipedia.org
4. BioShock
BioShock is a first-person shooter video game developed by Irrational Games—then under the name 2K Boston/2K Australia—and designed by Ken Levine. It was released for the Windows operating system and Xbox 360 video game console on August 21, 2007 in North America, and three days later in Europe and Australia. A PlayStation 3 version of the game, which was developed by 2K Marin, was released internationally on October 17, 2008 and in North America on October 21, 2008 with some additional features. It became available on Steam on August 21, 2007. The game was also released for the Mac OS X operating system on October 7, 2009. A version of the game for mobile platforms is currently being developed by IG Fun. A sequel, BioShock 2, was released on February 9, 2010.
Set in an alternate history 1960, the game places the player in the role of a plane crash survivor named Jack, who must explore the underwater city of Rapture, and survive attacks by the mutated beings and mechanical drones that populate it. The game incorporates elements found in role-playing and survival games, and is described by the developers and Levine as a “spiritual successor” to their previous titles in the System Shock series. The game received overwhelmingly positive reviews, which praised its “morality-based” storyline, immersive environment and Ayn Rand-inspired dystopian back-story. -Wikipedia.org
3. Silent Hill: Homecoming
Silent Hill Homecoming is the sixth installment in the Silent Hill survival horror video game series, developed by Double Helix Games. The game was announced on July 11, 2007 by Konami at their E3 press conference, and was originally entitled Silent Hill V. This entry follows the journey of Alex Shepherd, a soldier returning from war, to his hometown of Shepherd’s Glen, where he finds the town in disarray, and his younger brother missing. As he continues on his search to find his younger brother, he discovers more about the Order—the cult of Silent Hill—as well as the town’s history, and his own past.
The game was released on September 30, 2008 in North America for the Xbox 360 and PlayStation 3, and the Microsoft Windows version was released for North, Central and South America on November 6, 2008 exclusively through Valve’s Steam digital content delivery service. All versions were simultaneously released in Europe, including a retail Windows version, on February 27, 2009. The Japanese version was cancelled. The game received mixed but generally good reviews from critics, with positive reaction to the graphics, audio and environments, and less favorable reaction to the game’s plot and scenario, and some of the gameplay and horror elements; however, overall, reviewers were largely appreciative of the development of a main, home console installment of the franchise by an external Western developer. -Wikipedia.org
2. Dead Space
Dead Space is a survival horror third-person shooter video game, developed by EA Redwood Shores for PlayStation 3, Xbox 360 and Microsoft Windows released in October 2008. The game was made available on Steam on October 20, 2008. The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphic, virus-like, alien infestation which turns humans into grotesque alien monsters called “Necromorphs”, onboard a stricken interstellar mining ship named the USG Ishimura. -Wikipedia.org
1. Resident Evil 4
Resident Evil 4, known in Japan as Biohazard 4, is a survival horror third-person shooter video game developed by Capcom’s Production Studio 4 and published by multiple publishers, including Capcom, Ubisoft, Nintendo Australia, Red Ant Enterprises and THQ Asia Pacific. The game was originally released on January 11, 2005 in North America, and on January 27 in Japan.
First hinted at in early December 1999, Resident Evil 4 underwent a long development time during which four proposed versions of the game were discarded. Initially developed for the PlayStation 2, the first attempt was directed by Hideki Kamiya after producer Shinji Mikami requested him to create a new entry in the Resident Evil series. Nevertheless, it was decided to start development over again. The game was intended to be a Nintendo GameCube exclusive, but a PlayStation 2 version was announced before the game was released for the GameCube. Resident Evil 4 was subsequently released in full for PC (Microsoft Windows) and Wii, and in heavily condensed versions for other platforms, including the iOS, Mobile phones, and Zeebo.
Resident Evil 4 has garnered great critical acclaim, averaging a score of 96 on Metacritic. It has received stellar reviews from various video game magazines and websites. The game was considered by most critics as a top contender for 2005′s Game of the Year, and was seen as a successful crossover hit; the new gameplay alterations and immersive style appealed to many not previously familiar with the series. -Wikipedia.org
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